Showing posts with label development. Show all posts
Showing posts with label development. Show all posts

Saturday, October 24, 2009

Mobile Web Best Practices

You may be familiar with the W3C Mobile Web Best Practices 1.0 for delivering Web content to mobile devices (July 2008). It is an excellent reference resource.

Thanks to MAMK's recent posting, I found a great condensed reference of the same in a flipcard format (PDF).

Included are:
  • Design for One Web
  • Rely on Web standards
  • Stay away from known hazards
  • Be cautious of device limitations
  • Optimize navigation
  • Check graphics & colors
  • Keep it small
  • Use the network sparingly
  • Help & guide user input
  • Think of users on the go
Check it out...

Friday, October 2, 2009

Mobile Learning Tools #2

In January I posted a listing of tools for mobile learning and received some great comments. (Thank you)

Now I am working on presentations and workshops for upcoming conferences this Fall and Winter and have been updating a much longer listing. I know that there are several missing in the content and K-12 areas, but what else? Are you using any tools for mobile learning development or deployment that are not listed on this new listing? If so, please leave a comment below. Thank you in advance.

I hope to meet many of you in person at the upcoming conferences.

Wednesday, May 20, 2009

Design Considerations

These days I don't seem to find much time to develop actual mobile learning other than to create examples when testing various tools, but I do like to read Tom Kuhlmann's rapid e-Learning blog on development. This week his excellent description of push and pull e-learning fits right into mobile learning development.
"By changing the way you structure the information, you can quickly build the framework for more engaging and interactive courses. It’s just a matter of rethinking how you approach the course design.

When you push the information out, you spend your time trying to figure out the best way to get it to the learners and make it stick. On the other hand, when you design the course for the learners to pull the information, you spend your time figuring out how they would use it and then set it up for them to pull the content."
Some of the examples in the blog and in the comments could easily apply to mobile.